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THE CHAIR MACHINE. Seven chairs in changing circumstances. Any movement of a chair affects the chair next to it, something leads to something.

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The project allowed the route to delineate the course without considering thoughts about the end.




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The question of freedom in time of routine was strengthened while working, the boundaries of a chair were breached by removing the person from the equation. The interaction is between the chairs themselves.


Each chair examines a different type of material and finish. In the familiar playground a new game takes place.
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